A four-hour live coding performance organized by Aw!Lab explored instability, gravity, and emergent behavior in response to Strange Attractions by United Visual Artists.
The performance translated concepts from chaos theory into real-time physics simulations, including particle systems, fluid dynamics, and light–shadow interactions. TouchDesigner was used as a live research and performance instrument, allowing systems to evolve through controlled randomness.
Focus: live performance, real-time visuals, collaborative production




























The visuals for this four-hour live coding session responded to Strange Attractions, an exhibition by United Visual Artists. Drawing from the exhibition’s focus on chaos theory, the performance explored gravitational forces, instability, and emergent patterns.
These concepts were translated into real-time physics simulations, with particular emphasis on liquid dynamics, particle systems, and the interaction of light and shadow. The performance functioned as a live visual research process, using Touchdesigner as a performative medium to investigate unpredictability and controlled chaos.
More about the event here.
More about the exhibition here.







Valeriia is a multidisciplinary creative technologist and producer working across concept development, prototyping, curation, and production of new media installations and events.
As a creative technologist, she focuses on building interactive audiovisual and light-based systems using sound, data, and sensor input. She primarily works with TouchDesigner, alongside Arduino and Blender, to develop modular setups for installations, exhibitions, and live performances.
With a background in urbanism and environmental studies, she brings a structured, systems-oriented approach to spatial and interactive projects. She often works in collaborative environments, refining ideas through testing and iteration.
prototyping, implementation, installation
interactive, data-driven, and generative art
light design and programming
projection mapping
physical computing
Valeriia is a multidisciplinary artist and creative technologist working with generative systems, real-time graphics, and spatial media. Her practice focuses on translating sound, data, and sensor inputs into responsive audiovisual and light-based environments.
Working primarily with TouchDesigner, alongside Arduino and Blender, Valeriia develops modular setups for installations, exhibitions, and live performances. Her projects range from interactive projections and data-driven visuals to hybrid installations combining projection mapping, LEDs, lasers, and sensors.
She often draws on her background in urbanism and environmental studies, approaching technology as a material that shapes spatial experience rather than a purely technical tool.
Her practice spans ideation, prototyping, curation, and production of new media installations, exhibitions, and events. She has been engaged in a variety of projects and roles where conceptual thinking and hands-on making intersect, and where ideas are developed through testing, iteration, and collaboration.