A modular audiovisual environment developed for the opening of the Prague Museum. The system was designed as a long-term, adaptable setup for mood modulation and branding integration within an immersive space.
The generative system integrates the museum’s identity inputs, such as logos and color palette, for structured reuse. Visual inputs can be easily replaced, allowing new outputs and lighting states to be generated for future events without rebuilding the system.
Focus: audiovisual design, modular visuals, immersive production





























This immersive abstract audiovisual environment was developed for the opening of the Prague Museum as a flexible system for logo integration and mood modulation within an immersive space.
The initial visuals incorporate the Prague Museum’s logo and color palette. The system was designed for long-term adaptability and ease of use: input images can be easily replaced, enabling the generation of new visual outputs and dynamic lighting variations for future events in the immersive space.
Valeriia is a multidisciplinary creative technologist and producer working across concept development, prototyping, curation, and production of new media installations and events.
As a creative technologist, she focuses on building interactive audiovisual and light-based systems using sound, data, and sensor input. She primarily works with TouchDesigner, alongside Arduino and Blender, to develop modular setups for installations, exhibitions, and live performances.
With a background in urbanism and environmental studies, she brings a structured, systems-oriented approach to spatial and interactive projects. She often works in collaborative environments, refining ideas through testing and iteration.
prototyping, implementation, installation
interactive, data-driven, and generative art
light design and programming
projection mapping
physical computing
Valeriia is a multidisciplinary artist and creative technologist working with generative systems, real-time graphics, and spatial media. Her practice focuses on translating sound, data, and sensor inputs into responsive audiovisual and light-based environments.
Working primarily with TouchDesigner, alongside Arduino and Blender, Valeriia develops modular setups for installations, exhibitions, and live performances. Her projects range from interactive projections and data-driven visuals to hybrid installations combining projection mapping, LEDs, lasers, and sensors.
She often draws on her background in urbanism and environmental studies, approaching technology as a material that shapes spatial experience rather than a purely technical tool.
Her practice spans ideation, prototyping, curation, and production of new media installations, exhibitions, and events. She has been engaged in a variety of projects and roles where conceptual thinking and hands-on making intersect, and where ideas are developed through testing, iteration, and collaboration.