A series of audiovisual events focused on lighting systems, projection mapping, and live visuals in close collaboration with musicians.
Visuals developed for the debut of the Bečvou album by Tomáš Niesner explored fluid simulations, particle behavior, and L-systems.
Focus: live performance, real-time visuals, light design, DMX control, and programming
Musical Collaborators: Tomáš Niesner (CZ), Adam Badí Donoval (SK), Koruth (CZ), Theo Alexander (UK), Šimanský & Niesner (CZ), Irena & Vojtěch Havlovi (CZ)
Production: Jana Gajová






Tomáš Niesner (CZ), Adam Badí Donoval (SK)









Irena & Vojtěch Havlovi (CZ)





Koruth (CZ), Theo Alexander (UK), Šimanský & Niesner (CZ)






Tomáš Niesner (CZ), Adam Badí Donoval (SK)
This collaboration with the art and community space Atrium na Žižkově in Prague involved the design and implementation of lighting and control systems, projection mapping, scenographic direction, and close collaboration with music producers. The visuals explored fluid dynamics, particle systems, and L-systems.
It included four separate events with the following participating musicians: Tomáš Niesner (CZ), Adam Badí Donoval (SK), Koruth (CZ), Theo Alexander (UK), Šimanský & Niesner (CZ), and Irena & Vojtěch Havlovi (CZ).
Tomáš Niesner (CZ), Adam Badí Donoval (SK)







Irena & Vojtěch Havlovi (CZ)





Koruth (CZ), Theo Alexander (UK), Šimanský & Niesner (CZ)
Valeriia is a multidisciplinary creative technologist and producer working across concept development, prototyping, curation, and production of new media installations and events.
As a creative technologist, she focuses on building interactive audiovisual and light-based systems using sound, data, and sensor input. She primarily works with TouchDesigner, alongside Arduino and Blender, to develop modular setups for installations, exhibitions, and live performances.
With a background in urbanism and environmental studies, she brings a structured, systems-oriented approach to spatial and interactive projects. She often works in collaborative environments, refining ideas through testing and iteration.
prototyping, implementation, installation
interactive, data-driven, and generative art
light design and programming
projection mapping
physical computing
Valeriia is a multidisciplinary artist and creative technologist working with generative systems, real-time graphics, and spatial media. Her practice focuses on translating sound, data, and sensor inputs into responsive audiovisual and light-based environments.
Working primarily with TouchDesigner, alongside Arduino and Blender, Valeriia develops modular setups for installations, exhibitions, and live performances. Her projects range from interactive projections and data-driven visuals to hybrid installations combining projection mapping, LEDs, lasers, and sensors.
She often draws on her background in urbanism and environmental studies, approaching technology as a material that shapes spatial experience rather than a purely technical tool.
Her practice spans ideation, prototyping, curation, and production of new media installations, exhibitions, and events. She has been engaged in a variety of projects and roles where conceptual thinking and hands-on making intersect, and where ideas are developed through testing, iteration, and collaboration.